Best score by country, for every benchmark and game
| # | Country | Best score | Champion | Players | Average |
|---|---|---|---|---|---|
| 1 | 🇺🇸United States | 15 msec. | CPU cores: 20 | 6 | 26.83 msec. |
| 2 | 🇧🇷Brazil | 17 msec. | CPU cores: 2 | 1 | 17 msec. |
| 3 | 🇰🇬Kyrgyzstan | 20 msec. | CPU cores: 8 | 8 | 267.88 msec. |
| 4 | 🇮🇹Italy | 23 msec. | CPU cores: 4 | 3 | 31.67 msec. |
| 5 | 🇸🇪Sweden | 23 msec. | CPU cores: 4 | 1 | 23 msec. |
| 6 | 🇿🇦South Africa | 26 msec. | CPU cores: 4 | 1 | 26 msec. |
| 7 | 🇭🇺Hungary | 26 msec. | CPU cores: 8 | 2 | 32 msec. |
| 8 | 🇦🇺Australia | 27 msec. | CPU cores: 8 | 1 | 27 msec. |
| 9 | 🇲🇩Moldova | 32 msec. | CPU cores: 8 | 4 | 43 msec. |
| 10 | 🇹🇷Turkey | 34 msec. | CPU cores: 8 | 2 | 34.5 msec. |
Countries: 10 · Entries: 29
Country is derived from each result's stored IP address using a local, static lookup table (no external service, no database column for the lookup itself) at block-level precision — an approximation, not a pinpoint-accurate location.