Zetetic.Info

Browser performance benchmarks, interactive science models, and games — no install needed

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Benchmark

Attractor Benchmark

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Benchmarks
7 performance tests —
CPU, GPU, WebGL, ODE solvers
Models
6 interactive simulations —
physics, ecology, economics
Games
3D racing, checkers, flappy,
and tic-tac-toe in your browser
Device Info
Full hardware diagnostic —
GPU, CPU, memory, display
Utilities
Client-side image resize —
no upload, works offline

Featured Benchmark

Sphere benchmark

About the Sphere Benchmark

Benchmarking 3D graphics performance in a web browser became practical only once WebGL brought hardware-accelerated rendering to JavaScript in 2011, letting a browser tap the graphics card directly instead of relying on software rendering. Frame rate, measured in frames per second (FPS), has long been the standard yardstick for graphics performance — the same metric video game reviewers and hardware enthusiasts have used for decades to judge whether a graphics card can keep up with a demanding scene.

This benchmark renders a continuously rotating 3D sphere and tracks how many frames per second your browser manages to draw over the course of the test, giving a quick read on your device's combined CPU, GPU and browser rendering pipeline — useful for comparing phones, laptops or browsers, or for checking whether a machine is up to the task before diving into browser-based games or 3D work. Every result can be saved with a nickname to the global leaderboard, so you can see how your device stacks up against results submitted from around the world.